atom feed95 messages in org.blender.bf-committersRe: [Bf-committers] Collada importer/...
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36 earlier messages
skotiJan 7, 2012 10:16 am 
Gaia ClaryJan 7, 2012 10:34 am 
KnappJan 7, 2012 10:34 am 
Erwin CoumansJan 7, 2012 11:15 am 
Alexandr KuznetsovJan 7, 2012 11:33 am 
Juan LinietskyJan 7, 2012 12:04 pm 
Juan LinietskyJan 7, 2012 12:06 pm 
Juan LinietskyJan 7, 2012 12:08 pm 
Erwin CoumansJan 7, 2012 12:13 pm 
Sergey KurdakovJan 7, 2012 12:32 pm 
SebastianJan 7, 2012 1:22 pm 
Juan LinietskyJan 7, 2012 2:34 pm 
Morten MikkelsenJan 7, 2012 3:09 pm 
Juan LinietskyJan 7, 2012 3:24 pm 
Morten MikkelsenJan 7, 2012 3:36 pm 
Campbell BartonJan 7, 2012 6:45 pm 
skotiJan 8, 2012 1:57 am 
François T.Jan 8, 2012 3:24 pm 
Juan LinietskyJan 8, 2012 3:31 pm 
angj...@gulftel.comJan 8, 2012 4:34 pm 
Juan LinietskyJan 8, 2012 7:16 pm 
Campbell BartonJan 8, 2012 8:39 pm 
Juan LinietskyJan 8, 2012 9:37 pm 
Kalle-Samuli RiihikoskiJan 8, 2012 9:55 pm 
Campbell BartonJan 8, 2012 9:57 pm 
François T.Jan 9, 2012 12:27 am 
Ton RoosendaalJan 9, 2012 2:43 am 
SebastianJan 9, 2012 3:09 am 
Domino MaramaJan 9, 2012 3:59 am 
François T.Jan 9, 2012 5:30 am 
Peter AmstutzJan 9, 2012 5:38 am 
Domino MaramaJan 9, 2012 5:51 am 
Juan LinietskyJan 9, 2012 6:07 am 
SebastianJan 9, 2012 7:22 am 
Domino MaramaJan 9, 2012 7:53 am 
spatialJan 9, 2012 2:52 pm 
SebastianJan 9, 2012 3:25 pm 
Antony RiakiotakisJan 9, 2012 3:33 pm 
Campbell BartonJan 9, 2012 3:37 pm 
Campbell BartonJan 9, 2012 4:20 pm 
Ton RoosendaalJan 10, 2012 2:15 am 
johannes amorosaJan 10, 2012 3:29 am 
spatialJan 10, 2012 3:57 am 
François T.Jan 10, 2012 5:57 am 
Erwin CoumansJan 10, 2012 6:30 am 
Gaia ClaryJan 10, 2012 7:46 am 
Juan LinietskyJan 10, 2012 1:47 pm 
Daniel Salazar - 3Developer.comJan 10, 2012 1:53 pm 
Juan LinietskyJan 10, 2012 2:39 pm 
Ton RoosendaalJan 11, 2012 2:06 am 
9 later messages
Subject:Re: [Bf-committers] Collada importer/exporter kickout
From:Campbell Barton (idea@gmail.com)
Date:Jan 8, 2012 9:57:02 pm
List:org.blender.bf-committers

Hi Juan,

theres nothing wrong with this - its basically what I do for FBX and a few other formats - keep them running and try to fix bugs users report.

You wont be expected to fix every bug either - for more simple scripts like this often technical users provide patches too.

- Campbell

On Mon, Jan 9, 2012 at 4:37 PM, Juan Linietsky <redu@gmail.com> wrote:

Campbell, I don't mind accepting patches or helping out people to work on the plugin , but what I can't do is to promise spending much time adding more features myself or upon request. I don't really know much about the development process of Blender, so if you feel this will work then I'll gladly do that. I am also fine doing bug fixes if there are issues reported to me or even adding small features upon request. I just can't work a large amount of time myself on this.

Cheers

On Mon, Jan 9, 2012 at 1:39 AM, Campbell Barton <idea@gmail.com>wrote:

On Mon, Jan 9, 2012 at 2:16 PM, Juan Linietsky <redu@gmail.com> wrote:

@Juan, even if your not especially interested to maintain for such a wide variety of uses. (since it seems your happy with a fixed set of features which is understandable for a format with very broad spec).

perhaps you could committed this as an addon so others can use it without having to manually download and install.

As the author you can accept/reject changes so it wont become something too different from your original intentions.

Reason I suggest this is that I'd rather not have the script committed and then you continue to maintain your own version - where both scripts get out of sync, fixes not applied to both - its worth avoiding a fork if we can.

The addon can start in `contrib` repository which is available when `Testing` scripts are enabled.

What do you think?