atom feed13 messages in org.openscenegraph.lists.osg-users[osg-users] Philips WOWvx technology ...
FromSent OnAttachments
Adrian Egli OpenSceneGraph (3D)Apr 2, 2008 5:47 am 
Kim C BaleApr 2, 2008 5:54 am.asc
Adrian Egli OpenSceneGraph (3D)Apr 2, 2008 7:11 am 
Kim C BaleApr 2, 2008 7:58 am.asc
Chris DenhamApr 2, 2008 9:50 am 
Robert OsfieldApr 3, 2008 12:58 am 
Chris DenhamApr 3, 2008 1:58 am 
Roger JamesApr 3, 2008 3:48 am 
Kim C BaleApr 3, 2008 4:37 am.txt, .asc
Robert OsfieldApr 3, 2008 4:46 am 
Roger JamesApr 3, 2008 6:40 am 
Robert OsfieldApr 3, 2008 8:00 am 
Chris DenhamApr 3, 2008 8:29 am 
Subject:[osg-users] Philips WOWvx technology and OpenSceneGraph
From:Kim C Bale (K.B@hull.ac.uk)
Date:Apr 2, 2008 7:58:26 am
List:org.openscenegraph.lists.osg-users
Attachments:
attachment.asc - 0.3k

It's a fairly straight forward process, you have to send the display a custom image format. You split the screen in half horizontally, render your scene normally in the left half and then render a custom depth map format on the right, I did the depth version using a simple shader, but I'm sure there are other ways.

You then have to encode a 32bit (i think?) pattern into the blue pixels in the first row of framebuffer so that it picks up the WOW format. You can do that by simply writing the pixels direct to the screen using osg::DrawPixels and a post render camera.

Trolling through the forum I found this from an old post:

http://www.business-sites.philips.com/assets/Downloadablefile//Philips-3 D-Interface-White-Paper-13725.pdf <http://www.business-sites.philips.com/assets/Downloadablefile/Philips-3 D-Interface-White-Paper-13725.pdf>

That details the process quite nicely.

Hope that helps.

Regards,

Kim.

P.s. I believe this is the software that uses OSG..

http://www.inition.com/inition/product.php?URL_=product_software_inition _combobulator&SubCatID_=0

I may be wrong though.

From: osg-@lists.openscenegraph.org [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Adrian Egli OpenSceneGraph (3D) Sent: 02 April 2008 15:11 To: OpenSceneGraph Users Subject: Re: [osg-users] Philips WOWvx technology and OpenSceneGraph

Thanks, but i can not find any of the inition.com demo program. was it hard to use osg with the display, does it work with linux ,windows, or osx. is it hard to use the monitor with osg, or just download a 3d display driver and the rest works

regards

2008/4/2, Kim C Bale <K.Bale at hull.ac.uk>:

Yes I've worked with one and openscenegraph. If you go to the inition.com website you can see a demo program I that looks very much like they've used OSG to render it.

Do a search of the forum, there was a light discussion about the displays early last month I think.

Regards,

Kim.

From: osg-@lists.openscenegraph.org [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Adrian Egli OpenSceneGraph (3D) Sent: 02 April 2008 13:47 To: OpenSceneGraph Users Subject: [osg-users] Philips WOWvx technology and OpenSceneGraph

Philips 3D displays -Philips WOWvx technology

any experience in this forum

adegli

-- ******************************************** Adrian Egli

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