11 messages in com.googlegroups.sketchupgalleryRe: first time trying this| From | Sent On | Attachments |
|---|---|---|
| Bloodrunner | 27 Jun 2008 08:24 | |
| Gully Foyle | 27 Jun 2008 11:54 | |
| Bloodrunner | 27 Jun 2008 12:00 | |
| Gully Foyle | 27 Jun 2008 14:03 | |
| Kirb | 27 Jun 2008 14:22 | |
| Varchitects | 27 Jun 2008 15:11 | |
| Gully Foyle | 27 Jun 2008 16:04 | |
| stev...@gmail.com | 28 Jun 2008 06:15 | |
| George Vazquez | 28 Jun 2008 06:51 | |
| Bloodrunner | 28 Jun 2008 09:13 | |
| Kirb | 28 Jun 2008 11:06 |
| Subject: | Re: first time trying this![]() |
|---|---|
| From: | Gully Foyle (foyl...@gmail.com) |
| Date: | 06/27/2008 02:03:02 PM |
| List: | com.googlegroups.sketchupgallery |
I had to look up cod4 (for the benefit of others, cod4 is a first- person shooter game called Call of Duty 4, and I guess that a cod4 clan is a group of players who like to discuss the game and possibly play it together). Frankly, the words "clan" and "armed and united" created certain negative connotations for me that I had to work through before I could view your model objectively.
Anyway, Bloodrunner, I will offer the following comments on your model:
It is reasonably well done. That is, is is free from any glaring errors in construction and other signs of sloppy workmanship. Also, it contains enough detail to be challenging for you and interesting for me. I commend you for these things.
To be candid, it doesn't do much for me aesthetically. The architecture looks rather institutional to me, and I find the color pallette rather dreary. The sky is too dark, and the endless landscape of...dirt, I guess, are somewhat gloomy. The combination of the fortress-like block wall all around and the expanses of glass seem almost contradictory. There don't seem to be any private places anywhere in the house--just the expanses of glass walls. I would feel very uncomfortable there, exposed and vulnerable, despite the outer wall. Maybe that's just me.
The file size of 7.9 Mb struck me as rather large for what I could see in terms of geometry, so I did a Purge Unused and resaved the file, and it shrank down to about 2.8 Mb, much more in keeping with the complexity of the model. This is something you need to stay on top of.
Viewing the model using the Monochrome Display Style revealed many reversed (blue) faces, a relatively minor issue.
There is a very noticeable z-fighting situation going on with the garage door. Z-fighting is the funny, shimmery-looking appearance created by two congruent faces. You should cut out an opening in the wall for the garage door.
Your sky dome is not properly centered on the ground plane--in fact, it hangs over on one side, creating an inconsistent appearance to the horizon when viewed from inside the dome.
That's about it for me.
-Gully
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