atom feed17 messages in org.freebsd.freebsd-multimediaRe: nvidia binary drivers
FromSent OnAttachments
Marc van WoerkomApr 2, 2001 5:57 am 
Matthew ReimerApr 2, 2001 10:15 am 
Marc van WoerkomApr 2, 2001 10:38 am 
Coleman KaneApr 2, 2001 2:43 pm 
Marc van WoerkomApr 3, 2001 4:33 am 
Alexander LeidingerApr 3, 2001 8:08 am 
Marc van WoerkomApr 3, 2001 10:29 am 
Matthew ReimerApr 3, 2001 10:46 am 
Alexander LeidingerApr 3, 2001 12:06 pm 
Alexander LeidingerApr 3, 2001 12:07 pm 
Matthew ReimerApr 3, 2001 12:39 pm 
Marc van WoerkomApr 3, 2001 2:03 pm 
Marc van WoerkomApr 3, 2001 2:08 pm 
Coleman KaneApr 6, 2001 9:17 pm 
Alexander LeidingerApr 7, 2001 6:03 am 
Matthew ReimerApr 7, 2001 11:22 am 
Marc van WoerkomApr 9, 2001 7:15 am 
Subject:Re: nvidia binary drivers
From:Matthew Reimer (mrei@vpop.net)
Date:Apr 3, 2001 12:39:13 pm
List:org.freebsd.freebsd-multimedia

Alexander Leidinger wrote:

On 3 Apr, Matthew Reimer wrote:

The nvidia driver that's part of XF86 4.0.x (nv_drv.o) works fine for 2D, but it doesn't do 3D/DRI/Xv. The only way to get hardware acceleration is to use utah-glx with XF 3.3.6, or to use nvidia_drv.o (not nv_drv.o) + nvidia's kernel module.

Does nvidia_drv.o really _requieres_ the kernel module to put _something_ on the screen (do you have tried it yourself)? I didn't have the PI description about the architecture here, but if I remember correctly there are two ways to put 3D on the screen. A way which uses DMA and a way without DMA.

I'm pretty sure. If I recall correctly, Nvidia's driver (nvidia_drv.o) doesn't use DRI, but instead uses their own kind of DRI through their kernel module.

Mark Vojkovich <mvoj@nvidia.com> would probably be the best person to ask about this, since he maintains both nv_drv.o (XF86) and nvidia_drv.o (Nvidia's driver).

Matt

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