For free software, it's an awfully complex renderer with tons of
controls, much like 3DS Max.
The big drawback of the renderer though, is that I don't think the
exportation of face-me objects works that good, yet. I haven't yet
figured out if I am doing something wrong, but as far as I can tell,
you need to perform an export for each view you've set up, that way
the face-me models will be facing you in that view.
They've ugpraded and completely changed the GUI for the material
editor, so I haven't yet figured out a lot of stuff, but it has little
helper info if you hover your pointer over different buttons/objects
long enough.
The glass controls are pretty slick, allowing you to reflect
background images and transparency.
Oh yeah....and the best part about it, is that it takes advantage of