Does nvidia_drv.o really _requieres_ the kernel module to put
_something_ on the screen (do you have tried it yourself)?
I expect unresolved symbols while linking the glx module..
I didn't have the PI description about the architecture here, but if I
remember correctly there are two ways to put 3D on the screen. A way
which uses DMA and a way without DMA.
You probably refer to direct rendering (banging on the graphics iron directly)
and indirect rendering (transmitting all graphics primitives via sockets),
using the GL over X protocol (=GLX the protocol).
The latter has been realized with the Utah glx module for 3.3.x
servers - but it is slow due to protocol overhead and of course because
the driver does not use low level features of the nvidia chips, like
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