| From | Sent On | Attachments |
|---|---|---|
| Sergey Sharybin | Jan 4, 2012 11:57 am | |
| Thomas Dinges | Jan 4, 2012 12:07 pm | |
| Nathan Letwory | Jan 4, 2012 12:12 pm | |
| Peter Amstutz | Jan 4, 2012 1:34 pm | |
| Knapp | Jan 4, 2012 1:42 pm | |
| Tobias Kummer | Jan 4, 2012 6:45 pm | |
| Campbell Barton | Jan 4, 2012 7:56 pm | |
| Sergey Sharybin | Jan 4, 2012 11:59 pm | |
| Domino Marama | Jan 5, 2012 3:51 am | |
| Brecht Van Lommel | Jan 5, 2012 2:27 pm | |
| Domino Marama | Jan 5, 2012 2:54 pm | |
| Ton Roosendaal | Jan 6, 2012 2:58 am | |
| Gaia Clary | Jan 6, 2012 3:41 am | |
| Sergey Sharybin | Jan 6, 2012 3:48 am | |
| Thomas Dinges | Jan 6, 2012 3:51 am | |
| Campbell Barton | Jan 6, 2012 4:07 am | |
| Knapp | Jan 6, 2012 10:51 am | |
| Morten Mikkelsen | Jan 6, 2012 12:20 pm | |
| Francesco Zoffoli | Jan 6, 2012 4:03 pm | |
| skoti | Jan 6, 2012 5:11 pm | |
| Morten Mikkelsen | Jan 6, 2012 5:34 pm | |
| Przemyslaw Golab | Jan 7, 2012 12:40 am | |
| Ton Roosendaal | Jan 7, 2012 3:30 am | |
| skoti | Jan 7, 2012 5:03 am | |
| Morten Mikkelsen | Jan 7, 2012 6:49 am | |
| Juan Linietsky | Jan 7, 2012 7:06 am | |
| Morten Mikkelsen | Jan 7, 2012 7:38 am | |
| Juan Linietsky | Jan 7, 2012 7:49 am | |
| Juan Linietsky | Jan 7, 2012 7:51 am | |
| Juan Linietsky | Jan 7, 2012 8:22 am | |
| Morten Mikkelsen | Jan 7, 2012 8:29 am | |
| Domino Marama | Jan 7, 2012 9:03 am | |
| Erwin Coumans | Jan 7, 2012 9:07 am | |
| Juan Linietsky | Jan 7, 2012 9:10 am | |
| Erwin Coumans | Jan 7, 2012 9:23 am | |
| Morten Mikkelsen | Jan 7, 2012 9:46 am | |
| skoti | Jan 7, 2012 10:15 am | |
| Gaia Clary | Jan 7, 2012 10:34 am | |
| Knapp | Jan 7, 2012 10:34 am | |
| Erwin Coumans | Jan 7, 2012 11:15 am | |
| Alexandr Kuznetsov | Jan 7, 2012 11:32 am | |
| Juan Linietsky | Jan 7, 2012 12:04 pm | |
| Juan Linietsky | Jan 7, 2012 12:06 pm | |
| Juan Linietsky | Jan 7, 2012 12:08 pm | |
| Erwin Coumans | Jan 7, 2012 12:13 pm | |
| Sergey Kurdakov | Jan 7, 2012 12:31 pm | |
| Sebastian | Jan 7, 2012 1:22 pm | |
| Juan Linietsky | Jan 7, 2012 2:33 pm | |
| Morten Mikkelsen | Jan 7, 2012 3:08 pm | |
| Juan Linietsky | Jan 7, 2012 3:24 pm | |
| Morten Mikkelsen | Jan 7, 2012 3:36 pm | |
| Campbell Barton | Jan 7, 2012 6:44 pm | |
| skoti | Jan 8, 2012 1:57 am | |
| François T. | Jan 8, 2012 3:23 pm | |
| Juan Linietsky | Jan 8, 2012 3:30 pm | |
| angj...@gulftel.com | Jan 8, 2012 4:34 pm | |
| Juan Linietsky | Jan 8, 2012 7:16 pm | |
| Campbell Barton | Jan 8, 2012 8:39 pm | |
| Juan Linietsky | Jan 8, 2012 9:36 pm | |
| Kalle-Samuli Riihikoski | Jan 8, 2012 9:54 pm | |
| Campbell Barton | Jan 8, 2012 9:56 pm | |
| François T. | Jan 9, 2012 12:26 am | |
| Ton Roosendaal | Jan 9, 2012 2:43 am | |
| Sebastian | Jan 9, 2012 3:09 am | |
| Domino Marama | Jan 9, 2012 3:59 am | |
| François T. | Jan 9, 2012 5:30 am | |
| Peter Amstutz | Jan 9, 2012 5:37 am | |
| Domino Marama | Jan 9, 2012 5:50 am | |
| Juan Linietsky | Jan 9, 2012 6:07 am | |
| Sebastian | Jan 9, 2012 7:22 am | |
| Domino Marama | Jan 9, 2012 7:53 am | |
| spatial | Jan 9, 2012 2:52 pm | |
| Sebastian | Jan 9, 2012 3:25 pm | |
| Antony Riakiotakis | Jan 9, 2012 3:33 pm | |
| Campbell Barton | Jan 9, 2012 3:37 pm | |
| Campbell Barton | Jan 9, 2012 4:19 pm | |
| Ton Roosendaal | Jan 10, 2012 2:14 am | |
| johannes amorosa | Jan 10, 2012 3:29 am | |
| spatial | Jan 10, 2012 3:57 am | |
| François T. | Jan 10, 2012 5:57 am | |
| Erwin Coumans | Jan 10, 2012 6:30 am | |
| Gaia Clary | Jan 10, 2012 7:45 am | |
| Juan Linietsky | Jan 10, 2012 1:47 pm | |
| Daniel Salazar - 3Developer.com | Jan 10, 2012 1:52 pm | |
| Juan Linietsky | Jan 10, 2012 2:39 pm | |
| Ton Roosendaal | Jan 11, 2012 2:05 am | |
| Sebastian | Jan 11, 2012 11:59 am | |
| Juan Linietsky | Jan 11, 2012 7:26 pm | |
| Juha Mäki-Kanto | Jan 14, 2012 12:27 pm | |
| Juha Mäki-Kanto | Jan 15, 2012 3:21 am | |
| Juan Linietsky | Jan 15, 2012 6:10 am | |
| Sebastian | Jan 15, 2012 6:23 am | |
| Juha Mäki-Kanto | Jan 15, 2012 11:37 am | |
| Peter Amstutz | Jan 17, 2012 1:43 pm | |
| Stephen Swaney | Jan 17, 2012 6:27 pm |
| Subject: | Re: [Bf-committers] Collada importer/exporter kickout | |
|---|---|---|
| From: | Ton Roosendaal (to...@blender.org) | |
| Date: | Jan 7, 2012 3:30:02 am | |
| List: | org.blender.bf-committers | |
Hi,
I realize the proposal was harsh, but it was meant as a public statement as well
(to khronos, opencollada team, etc). I don't want to blame it on the hard
working devs here. We do have collada IO work at some level, and that has been
proven useful in several cases. The job is just incredible hard to achieve.
To move forward:
- userts who successfully applied .dae could also check whether another exchange
format would have done the job as good. Tried FBX?
- note that for basic mesh (+uv) export, a quite simple script could do the job
already. It is probably a few days job for a py scripter.
- we are currently including about 100 MB of opencollada libs to make a feature
work that's meant to be able to exchange (I+O) full shots or game environments,
with character animation and so on. That's what Collada was designed for, and
that's a target we can't support.
-Ton-
------------------------------------------------------------------------ Ton Roosendaal Blender Foundation to...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 6 Jan, 2012, at 21:21, Morten Mikkelsen wrote:
1) Official announcement that Blender drops Collada support 2) Move Collada support into a branch, out of trunk 3) Create a tracker "orphanage" or "branches" or so, where we put all reports that are not in support (anymore).
I just want to say though I am not up for the challenge of taking over on this sub project I would be sad to see Collada support taken out of trunk. I use it often also with skinning export. I know many users do and eventhough I understand everyone's frustration I prefer the implementation that is there now (which I use often) to no built-in version at all.
I am not disagreeing with any of the frustrating aspects of Collada which you and others have mentioned. Just saying personally I do use it and would very much like to keep it in. With bugs and all :)
I have seen many other commercial tools with awful crappy .3ds importers and exporters but bad as they were they didn't take them out because people were still relying on them and using them. Despite the bugs in them.
Cheers,
Morten.
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