23 messages in com.googlegroups.sketchuprubyRe: 2D drafting ruby
FromSent OnAttachments
brichins06 Jun 2007 10:15 
TB06 Jun 2007 13:37 
brichins06 Jun 2007 14:34 
brichins06 Jun 2007 14:51 
TB06 Jun 2007 15:16 
TB06 Jun 2007 15:18 
RickW06 Jun 2007 16:58 
brichins07 Jun 2007 08:20 
brichins07 Jun 2007 08:20 
brichins07 Jun 2007 08:20 
brichins07 Jun 2007 08:21 
brichins07 Jun 2007 08:41 
brichins07 Jun 2007 09:05 
TB07 Jun 2007 13:56 
brichins07 Jun 2007 15:17 
brichins08 Jun 2007 09:00 
TB08 Jun 2007 09:20 
TB08 Jun 2007 09:22 
brichins08 Jun 2007 09:33 
brichins08 Jun 2007 10:30 
TB08 Jun 2007 10:51 
brichins08 Jun 2007 11:02 
TB08 Jun 2007 11:31 
Subject:Re: 2D drafting ruby
From:brichins (bria@gmail.com)
Date:06/07/2007 08:20:26 AM
List:com.googlegroups.sketchupruby

Thanks Todd and Rick! That is exactly what I needed to get started, I appreciate having 2 pros giving me a hand. To be honest, your scripts are mostly the ones I've been digging through to get ruby nuts and bolts down. Thank you for documenting!! To start with I am just restricting the camera view, and later on when I get a little more versed in ruby going to full 2D i.e. restricting drawing to a plane without having to draw one first. Just the XY plane to start, but eventually I'd like to switch to any plane perpendicular to the camera to allow for front/side etc. drawing. Exactly which perpendicular plane will be tricky I think, someone in the Google groups suggested using a section plane as a reference and moving it manually to adjust the drawing plane... don't know how exactly that would work best, but it could be a good starting point.