We've recently started using Perforce. We write game apps so have large
amounts of binary data ( 3DMax, bitmaps, wav, mp3, etc). Currently, we have
3-4 projects active at a time.
One projects data/one version == 50GB.
Currently, we insert the data into Perforce as <binary+S> ... we would like
to start versioning this information. However, there doesnt appear to be any
way to "archive" and remove back revisions. We can probably tolerate 3-4
versions on the server at a time (~200GB per project).
The problem is that there does not seem to be a way to remove back
revisions. The database/file system simply continues to grow.
Any thoughts as to how to overcome this limitation?
thanks in advance.
G Kearney
EA/Maxis