Hi,
This may be caused by:
1) you have an widget with move-action assigned (or any other which is
locking the event processing)
2) you are pressing delete key while the mouse button is still pressed.
Also key-events are processed using a logic specified by
Scene.setKeyEventProcessingType - see documentation of possible options.
Also you can use Scene.getPriorActions ().addAction
(myKeyEventLoggerAction). These actions are processing an event prior to
any other action.
Let me know, if none of the options help you. Please, could you also
attach an example where I could reproduce your problem?
Thanks,
David
Chris Palmer wrote:
Friends!
It could be my overall implementation.
I have a problem with my KeyEventLoggerAction I am trying to delete
the widget from the scene...but it seems my KeyEvenLoggerAction
doesn't always fire..... I was wondering if perhaps anyone else has
had a problem with this?
It does work occasionally.....if I click the widget quite a bit.....