23 messages in com.googlegroups.android-challengeRe: I decided to make my submission p...| From | Sent On | Attachments |
|---|---|---|
| tberthel | 23 Mar 2008 19:10 | |
| tberthel | 23 Mar 2008 19:14 | |
| Joa | 23 Mar 2008 23:41 | |
| tberthel | 24 Mar 2008 00:20 | |
| hais...@gmail.com | 24 Mar 2008 02:45 | |
| YA | 24 Mar 2008 03:12 | |
| Peli | 24 Mar 2008 03:12 | |
| q2dm1 | 24 Mar 2008 03:46 | |
| Joa | 24 Mar 2008 07:33 | |
| tberthel | 24 Mar 2008 07:58 | |
| tberthel | 24 Mar 2008 07:59 | |
| tberthel | 24 Mar 2008 08:09 | |
| tberthel | 24 Mar 2008 08:12 | |
| tberthel | 24 Mar 2008 10:22 | |
| q2dm1 | 24 Mar 2008 12:47 | |
| tberthel | 24 Mar 2008 13:10 | |
| tberthel | 24 Mar 2008 16:09 | |
| Zorg | 25 Mar 2008 04:42 | |
| Incognito | 25 Mar 2008 06:51 | |
| tberthel | 25 Mar 2008 10:48 | |
| tberthel | 25 Mar 2008 10:48 | |
| Mr. Tanvir | 27 Mar 2008 11:25 | |
| tberthel | 27 Mar 2008 18:52 |
| Subject: | Re: I decided to make my submission public.![]() |
|---|---|
| From: | tberthel (trav...@hotmail.com) |
| Date: | 03/25/2008 10:48:02 AM |
| List: | com.googlegroups.android-challenge |
Thank You
On Mar 25, 6:42 am, Zorg <laur...@gmail.com> wrote:
What you did is great tberthel, Beyond any technical consideration, pushing your idea from scratch to a valid entry for ADC on time deserve some kind of respect and recognition. Good job. Z
On Mar 25, 12:10 am, tberthel <trav...@hotmail.com> wrote:
My game does work fine. I have already made another update. If you think my competition is a closed source great looking 3D game that runs at 2 fps in the emulator you are way wrong. My submission is an Arcade Game Library not just a game. Anyways my games get better fps than any games that will run using the OpenGL ES that have more than 300 vertices. Of course that is mainly because many phones still don't have a dedicated 3d processor. 3D is the future, but it won't be even close to the only thing that will win.
On Mar 24, 9:33 am, Joa <Joac...@gmail.com> wrote:
On Mar 23, 11:20 pm, tberthel <trav...@hotmail.com> wrote:
LOL.. Tetris doesn't even come close to what my games do. Tetris does 90 degree single frame rotations. Like that would work for real arcade games.
Well... what ever you do - yours doesn't work either... I'm not into gaming, neither developing nor playing so that's just my two cents. In the bigger picture; check out Peli's link - there's some pros out there who are going to knock to ball out of the park.- Hide quoted text -




