On 15/07/11 11:16, Blankfirstname Blanklastname wrote:
I'm saddened that a lot of work is done for Blender to work on BSD,
Linux, MAC and XP but in the process you developers left us Windows 2000 users out in the cold.
we cannot help it that we cannot build for win2k. Blender's internals
are not compatible with the win2k system
There is NOTHING WRONG with Windows 2000 and
conceivably there's not anything you can't do on XP that can't be done
on Windows 2000.
You Couldn't be furthur from the truth, comparing win2k and XP is like
comparing apples and oranges, they are vastly different internally,
win2k is 16bit OS winXP in 32Bit, with different calls to different
systems, may seem the same on the surface but underneith where we work,
is 2 different worlds. Hence support for win2k was dropped
Are you sure you don't confuse Win2k with Win9x/Me? After all Win2k is NT based and the direct
predecessor of XP. (2k = Win NT 5.0, XP = Win NT 5.1)
Blender is suppose to be open and free and with this
one snafu, Blender is no longer open and free.
yes blender is still free and open, but the doesn’t mean we are obliged
to cater for everyone, the source is available, you are more then
welcome to get your own builds going, and there is a whole community
that could lend a hand
I nor others can run a 2.58 build on our systems because of this upgrade. Please build a Windows 2000 Optimized 32 bit. Thanks.
No we will not. we will not be abused or insulted to be you or any one's
slaves we are people, volunteers, thank your lucky stars and be grateful
that blender even exists