23 messages in com.googlegroups.android-challengeRe: I decided to make my submission p...| From | Sent On | Attachments |
|---|---|---|
| tberthel | 23 Mar 2008 19:10 | |
| tberthel | 23 Mar 2008 19:14 | |
| Joa | 23 Mar 2008 23:41 | |
| tberthel | 24 Mar 2008 00:20 | |
| hais...@gmail.com | 24 Mar 2008 02:45 | |
| YA | 24 Mar 2008 03:12 | |
| Peli | 24 Mar 2008 03:12 | |
| q2dm1 | 24 Mar 2008 03:46 | |
| Joa | 24 Mar 2008 07:33 | |
| tberthel | 24 Mar 2008 07:58 | |
| tberthel | 24 Mar 2008 07:59 | |
| tberthel | 24 Mar 2008 08:09 | |
| tberthel | 24 Mar 2008 08:12 | |
| tberthel | 24 Mar 2008 10:22 | |
| q2dm1 | 24 Mar 2008 12:47 | |
| tberthel | 24 Mar 2008 13:10 | |
| tberthel | 24 Mar 2008 16:09 | |
| Zorg | 25 Mar 2008 04:42 | |
| Incognito | 25 Mar 2008 06:51 | |
| tberthel | 25 Mar 2008 10:48 | |
| tberthel | 25 Mar 2008 10:48 | |
| Mr. Tanvir | 27 Mar 2008 11:25 | |
| tberthel | 27 Mar 2008 18:52 |
| Subject: | Re: I decided to make my submission public.![]() |
|---|---|
| From: | tberthel (trav...@hotmail.com) |
| Date: | 03/24/2008 12:20:36 AM |
| List: | com.googlegroups.android-challenge |
LOL.. Tetris doesn't even come close to what my games do. Tetris does 90 degree single frame rotations. Like that would work for real arcade games.
The controls are a little slower than they could be. If you noticed my submission info that is one things I was planning on improving before the deadline, but I don't think you will find a more action packed game submitted. Not only that, but my submission is really my game library not just the games.
I actually ran the minimal vector version on a LG5350 in 2002 and it was slow but it ran fine. Even then it was not a new phone. So I know it will work on these new high end phones that are 14x as fast as my old phone.
Depending on the options you can get 10 fps, but the max options puts you at 5 fps in the emulator using my laptop. I know the new phones are faster than the emulator on my laptop by about 2-4. So I am not worried.
I expect 15 fps on a good phone, and 20 on the best. That is plenty fast for arcade shooters.
On Mar 24, 1:42 am, Joa <Joac...@gmail.com> wrote:
Hi t, I noticed that - at least on my computer - the controls are shlogging while CPU utilization is up at 100%, constantly. This is very hard on the battery of an actual handset. You don't run an active loop vs. an event-based model? It seems you'll have to revise that part.
Honestly there's an implementation of Tetris I've seen which does a better job... but there's some time left though.
On Mar 23, 6:11 pm, tberthel <allb...@yahoo.com> wrote:
I bet I have the best individual submission and probably one of the




