Greg,
I noticed that you're developing on Win/NT and SGI systems, just like
we are (ok, you work for SGI, so using the SGI systems is _almost_ a
given, unless you're a Cray guy, or an Alias/Wavefront guy, or...oh,
nevermind :-)
What kinds of trials/tribulations have you gone through (or not gone
through) using Perforce? We're about to embark on some OpenGL
development for both platforms (hell, it's VERY likely that we'll be
talking more about that subject in the future :-), and we're
interested in what experience others have had with Perforce.