On Jun 24, 10:33 pm, Jonathan Vanasco <jvan...@gmail.com> wrote:
wait, i'm looking at this again...
i'm not seeing any way to push custom vars into the render function
outside of monkeypatching or doing something to render
Correct. I don't think there's a (sane) way to do that from
BaseController, hence my earlier suggestion. If you can live with your
objects being under 'c', then this is the place. Otherwise, you roll
your own render function, being sure to include c and h. (correct me
if I'm wrong, but I'm pretty sure those are the only reasonable
options)