| From | Sent On | Attachments |
|---|---|---|
| Thomas Mayer | Jan 31, 2007 11:36 am | |
| Chris McCormick | Jan 31, 2007 3:46 pm | |
| carmen | Jan 31, 2007 8:47 pm | |
| Jamie Bullock | Feb 1, 2007 1:20 am | |
| Thomas Mayer | Feb 1, 2007 11:40 am | |
| patrick | Feb 1, 2007 11:54 am | |
| carmen | Feb 1, 2007 12:01 pm | |
| carmen | Feb 1, 2007 12:08 pm | |
| Michael Garrett | Feb 1, 2007 4:07 pm | |
| Thomas Mayer | Feb 1, 2007 5:39 pm | |
| Patco | Feb 1, 2007 10:55 pm | |
| David Powers | Feb 1, 2007 11:20 pm | |
| padawan12 | Feb 2, 2007 3:50 am | |
| Yves Degoyon | Feb 2, 2007 5:38 am | |
| Steffen | Feb 2, 2007 6:06 am | |
| Kyle Klipowicz | Feb 2, 2007 7:42 am | |
| Patco | Feb 2, 2007 8:08 am | |
| carmen | Feb 2, 2007 10:55 am | |
| Thomas Mayer | Feb 2, 2007 11:38 am | |
| David Powers | Feb 2, 2007 12:09 pm | |
| Patco | Feb 2, 2007 12:48 pm | |
| robbert van hulzen | Feb 5, 2007 10:42 am | |
| Erich Berger | Feb 7, 2007 5:27 am | |
| padawan12 | Feb 8, 2007 2:22 am |
| Subject: | Re: [PD] Live Apectrum Analyzer | |
|---|---|---|
| From: | carmen (_...@whats-your.name) | |
| Date: | Jan 31, 2007 8:47:53 pm | |
| List: | at.iem.pd-list | |
On Thu Feb 01, 2007 at 07:46:39AM +0800, Chris McCormick wrote:
Hi,
I think that Tapestrea does something like this (and lots more). http://taps.cs.princeton.edu/
..if you want to do a ton of concurrent analysis, and have openGL acceleration
working, Tapestrea might be cool (ATI hates me too much for using linux to let
me try it)
if you dont mind the analysis being offline, check out sonic visualiser: http://www.sonicvisualiser.org/
CLAM might have one. see a full-color spectrogram in one of the screenshots, but
not in the patcher view:
http://iua-share.upf.es/wikis/clam/images/8/83/NetEditQt4-PortMonitor-SpectralPeaks.png
in PD, just make a FFT transform of a signal block. this can be found in a
number of help patches..
you'll also want lots of controls to adjust the amplification, logarithmic
scaling, color palette, etc..
http://whats-your.name/i/licker.png is what i use , sure it uses more CPU than a
C implementation, but its more flexible, and you can plug it in anywhere in your
patch..





