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55 messages
at.iem.gem-dev [
All Lists
]
2007 August [
All Months
]
Re: [GEM-dev] video-mixer with vga input
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chris clepper
[GEM-dev] video-mixer with vga input
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case vanallten
[GEM-dev] video-mixer with vga input
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case vanallten
[GEM-dev] smoke object help
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nose...@bellsouth.net
Re: [GEM-dev] smoke object help
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nose...@bellsouth.net
[GEM-dev] [ pd-gem-Bugs-1768742 ] missing messages in pix_movie docs
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SourceForge.net
[GEM-dev] updated help files
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Hans-Christoph Steiner
[GEM-dev] [ pd-gem-Bugs-1769298 ] texturing broken by default on some ATI machines
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SourceForge.net
[GEM-dev] two last minor bugs...
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Hans-Christoph Steiner
[GEM-dev] [ pd-gem-Bugs-1771966 ] texturing pegs CPU on Ubuntu with ATI Radeon X1300
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SourceForge.net
[GEM-dev] Drawing textured dice
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Frank Barknecht
[GEM-dev] shader library
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Dave Griffiths
[GEM-dev] [ pd-gem-Patches-1774237 ] help patch for pix_blur
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SourceForge.net
[GEM-dev] [ pd-gem-Bugs-1774248 ] separator doesn't seem to work with pix_video
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SourceForge.net
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Hans-Christoph Steiner
Re: [GEM-dev] shader library
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Dave Griffiths
[GEM-dev] [ pd-gem-Patches-1774877 ] cleaned up examples in 04.video
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SourceForge.net
[GEM-dev] pix_buffer_read alters pix_buffer contents?
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B. Bogart
Re: [GEM-dev] pix_buffer_read alters pix_buffer contents?
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Mathieu Bouchard
Re: [GEM-dev] pix_buffer_read alters pix_buffer contents?
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B. Bogart
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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Wesley Smith
Re: [GEM-dev] shader library
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chris clepper
Re: [GEM-dev] shader library
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chris clepper
Re: [GEM-dev] pix_buffer_read alters pix_buffer contents?
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chris clepper
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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chris clepper
Re: [GEM-dev] shader library
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chris clepper
[GEM-dev] how the get framerate of GEM in a pix_ object ?
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Georg Holzmann
Re: [GEM-dev] shader library
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chris clepper
Re: [GEM-dev] shader library
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chris clepper
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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chris clepper
Re: [GEM-dev] pix_buffer_read alters pix_buffer contents?
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Mathieu Bouchard
Re: [GEM-dev] shader library
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Mathieu Bouchard
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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Georg Holzmann
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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Georg Holzmann
Re: [GEM-dev] shader library
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Hans-Christoph Steiner
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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chris clepper
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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Georg Holzmann
Re: [GEM-dev] how the get framerate of GEM in a pix_ object ?
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Georg Holzmann
Re: [GEM-dev] shader library
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Alexandre Quessy
Re: [GEM-dev] Drawing textured dice
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Alexandre Quessy
[GEM-dev] [ pd-gem-Bugs-1781501 ] curve object doesn't instantiate without arguments
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SourceForge.net
[GEM-dev] added me as a developer
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Hans-Christoph Steiner
Re: [GEM-dev] added me as a developer
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chris clepper
Re: [GEM-dev] added me as a developer
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marius schebella
Re: [GEM-dev] added me as a developer
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Hans-Christoph Steiner
[GEM-dev] [ pd-gem-Bugs-1784169 ] pix_video help patch not found on Mac OS X
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SourceForge.net
[GEM-dev] [ pd-gem-Bugs-1784219 ] closing gemwin on OSX does not destroy the window
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SourceForge.net
[GEM-dev] rectangle texture coords in GLSL shaders
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chris clepper
Re: [GEM-dev] rectangle texture coords in GLSL shaders
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cyrille henry